

Unique to this mode – you only start with Kirby, and must unlock the rest of the cast including the other original 7 fighters, and each of the Mii Fighters. While some captive fighters can be found relatively quickly in the World of Light’s sprawling map – the bulk of fighters you can unlock are hidden away across the map and beyond – and can take you upwards of 20-30 hours to find them all. Unlike the other methods, the path to unlocking fighters in Adventure Mode can be the most rigorous and time-consuming. The amount of damage thats inflicted on the opponent is entirely dependant on the amount of time they were caught in the beam.Super Smash Bros Ultimate World of Light Unlocks Guide Due to the size and length of this move, it is best to take up position on one of the sides of the level and let loose from there. With the explosion, you can be sent upwards without being damaged if caught in the blastĭark Samus' Final Smash has Dark Samus shoot out a slow, but huge pulse of energy. This move can be done ad nauseum to caught an explosion which does small damage. The motion of this creates a small shockwave and anybody caught up within it is damaged with multiple small hits.ĭark Samus's down special has Dark Samus curl up into the Morph Ball and quickly release bombs. These are obtained by holding forwards and then pressing the button.ĭark Samus's up special has Dark Samus curl into the Morph Ball and jump upwards. There are also super missiles which will move further and do more damage.

These missiles start of slow but quickly zoom off until they hit something, causing an explosion that gives out decent damage and knockback.

A fully charged shot does decent damage and considerable knockback to any foe.ĭark Samus's side special has Dark Samus shoot a Missile out of her gun. The charging can be temporarily stopped and once it has been charged, you can move about and shoot.
